Cut and extruded mat painted backgrounds into 3D backgrounds
Cut and extruded mat painted backgrounds into 3D backgrounds, modeled and textured background elements and props, lighting
Cut and extruded various mat painted elements into 3D objects, modeled and textured architectural elements and some props
Modeled and textured the super-computer based on references from the show.
Modeled and textured 3D versions of the original pick-ups from the Ducktales game.
Examples of some of the environments, props, and lighting I worked on for Ducktales Remastered in 2012.